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Rush Hour
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Devlog
Final fix
June 11, 2020
by
RedAuburn
fixed player taxi not lerping fully on lower frame rates...
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Uploaded non broken current version!
May 19, 2020
by
RedAuburn
the webgl version is now the same as the desktop version...
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Optimisation and fixes
March 04, 2020
by
RedAuburn
1
added random npc car colours, optimised bus model, removed framerate dependence...
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V1.4h
November 14, 2019
by
RedAuburn
V1.4h Update: fixed: more scaling fixes more audio balancing added: previous run counter...
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1.4f
November 13, 2019
by
RedAuburn
audio levelling, fixed score counter nothing special enough to be a new release...
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V1.4
November 13, 2019
by
RedAuburn
Rush Hour v1.4 added: - taxi driver voice lines added - high score counter added fixed: - Scaled taxis correctly - NPC taxis didn't trigger a collision event - Audio balancing...
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v1.3
November 11, 2019
by
RedAuburn
added proper rain, some sound...
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